League pays
Stripe processing fees
Stripe processing fees are paid by the league through its connected Stripe account. That is the processor cost, not BLH's software fee.
Public pricing
This is the public pricing story we want leagues to understand quickly. BLH includes the public website and league operations in one system, while the software fee can stay with player checkout instead of turning into another admin subscription.
Qualified leagues switching to BLH can access first-season partner pricing as low as 1.5%, with migration, onboarding, and mixed payment workflows scoped around how the league actually operates.
League pays
Stripe processing fees are paid by the league through its connected Stripe account. That is the processor cost, not BLH's software fee.
Players pay
BLH is built so the platform fee can be passed through player checkout by default for leagues running online registration.
Qualified switches
Qualified leagues can access first-season partner pricing as low as 1.5% while we scope migration, payment mix, and rollout timing.
Why this matters
Public competitor sites usually lead with the same feature stack we do: website, registration, schedules, payments, app, communication. The real decision point is whether the league is paying separate software and website costs on top of payment processing.
Competitor pattern
Many competitors advertise the public website, but price it as a separate website product, bundle, or template tier.
Competitor pattern
Competitor public pricing pages often push leagues into a quote flow before they explain who pays software fees versus processor fees.
Competitor pattern
It is common to see payments, communications, website, and player-facing updates scattered across multiple tools.
Included with BLH
Stripe note
Stripe processing fees are paid by the league through its connected Stripe account. BLH platform fees are separate and can be added to player checkout for leagues running the default pass-through model. That is the public pricing distinction we want to keep obvious.
The league pays Stripe processing fees on its connected Stripe account. That is the payment processor cost.
Players pay the BLH platform fee at checkout when the league uses the default pass-through model for online registration.
Yes. The public website is included as part of BLH and is connected to the same schedules, standings, stats, sponsors, and news that the commissioner is already managing.
That is what the migration scoping and partner pricing conversation is for. We plan the move around your current website, payment mix, data history, and launch timing.